Motion Twin has released a new trailer announcing that Dead Cells is coming to mobile. The new trailer can be watched below.Dead Cells is coming to iOS devices first, but an exact date has not yet been provided. The trailer only mentions the iPhone and iPad versions of the game are coming `soon,` and that the Android version is coming `later.` In a press release, Motion Twin said the mobile version of Dead Cells will feature a `revamped interface` and have two games modes: original and auto-hit. You`ll also be able to customize the position and sizes of the buttons, as well as switch between using touch controls and a physical controller. The game will cost EUR10 (roughly $11 USD), but you get the full experience with one purchase. There are no ads or free-to-play transactions.An indie roguelike platformer game, Dead Cells is one of our favorite titles from last year, and we included it in our list of best games of 2018. In our Dead Cell review, Daniel Starkey wrote, `[Dead Cells] gives you a sense of constant progress, even when you bomb a run. In fact, the only real issue with the adventure is that some of the better upgrades can take substantially longer than they should. It stalls progress in the mid-game a bit and can lead to a feeling of grinding your wheels. Besides that, though, Dead Cells is a phenomenal effort to blend together some very disparate genres into a tight, cohesive whole. It`s one of the better examples of how to remix ideas without losing their individual strengths.`In Dead Cells, you play as a lump of undead cells that repeatedly infests host bodies and journeys out into a world that has suffered a terrible plague and is now infested by monsters and the remnants of a fallen kingdom. All weapons and items you collect are lost upon death, but certain power-ups hidden throughout the world stay with you even after you`ve fallen in battle. These power-ups allow you to traverse the environment in new ways and get to previously unreachable areas ...
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